The last really great stealth gameplay titles were Looking Glass's Thief games (though I'll make an exception for the first Splinter Cell), so Assassin's Creed leaps out at us for two reasons. One, it's Ubisoft Montreal, the folks responsible (most recently) for the phenomenal Rainbow Six: Vegas. Two, it looks like a marriage of stealth and context-relative action with dynamic crowd A.I. capable of reacting to subtle shifts in your behavior. Producer Jade Raymond calls the protagonist "a medieval hitman." Think fully interactive environments (their claim), three historically modeled open-ended cities (Jerusalem, Acre, Damascus), and a mission to kill nine historical figures behind the Crusades.
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