Occasionally you'll encounter nodes that let you warp over to cyberspace, a series of discrete combat-free zones that you can explore at leisure to grab extra loot. Sometimes you'll visit cyberspace to unlock areas in the "real" world by solving puzzles, except that you don't "solve" anything. Instead, you just throw wander over, throw a switch, and warp back out. For instance, in certain areas you're invested with the power to push or pull objects, but all this means is that there are a few spots where you can step on a glowing stone circle and pull a trigger to open a door or lift a barrier. Other than serving as the mise-en-scene for a few puzzling story bits early on, cyberspace is brainless and tedious.
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Too Human: This Game Based on Norse Mythology Has Feet of Clay
Bottom line on this action role-playing game for the Xbox 360? It's a mediocre mash-em-up.
Pop Goes the Top
With My Hammer, I Dub Thee 'Toast'
Who's Who in Too Human?
Do Not Feed the Trolls, but Think Nothing of Riding Them
I Could Use Some More Health Packs Here, Fellas. Fellas?
There Can Be Only One
Wow, That's Got to Hurt!
Well, There Goes Half the Squad for the 123rd Time
Talk to the Superheated Plasma-Gun, Not to the Hand
Pop Goes the Top
Hammer Time
Smarter Than the Average Camera
Bottom Line: My, What Long and Spindly Fingers You Have!
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