With a chip on his shoulder and a head full of memory holes, Baldur's just another hero who butchers platoons of cyberenemies and scoops up loot. The levels he visits change hue but little else. They're split into subsections by giant doors that slide open on approach to spill more of the same metal-armored monsters, who are flanked by more of the same pointlessly destructible nubs of glowing machinery. Even the so-called "boss" creatures--mostly trolls with multiple hotspots that you have to disable one at a time--disappoint. They get more durable but not an ounce shrewder.
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