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Too Human: This Game Based on Norse Mythology Has Feet of Clay

Bottom line on this action role-playing game for the Xbox 360? It's a mediocre mash-em-up.

Matt Peckham, PC World

Talk to the Superheated Plasma-Gun, Not to the Hand 9 of 13

Cribbing from massive multiplayer online games like Blizzard's World of Warcraft, Too Human employs conventions such as colorized loot to signify item value; buffs or improvements (styled as "rune charms" here) for swords, hammers, guns, rifles, and various kinds of armor; cosmetic options to colorize your kit; and blueprints that let you forge some of the game's most powerful items. The level-up and inventory interface is well designed and attention grabbing, even if the rest of the game isn't.

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