The Scoop: Call of Duty: World at War. Genre: First-Person Shooter; by: Treyarch (PS3, Wii, Windows, Xbox 360), n-Space (Nintendo DS), Rebellion (PS2); from: Activision; for: Nintendo DS, PlayStation 2, PlayStation 3, Wii, Windows, Xbox 360; rating: Mature.
Info: Another World War II first-person shooter, except this one travels east and even further east to offer players a taste of the war's less frequently covered Pacific and Eastern Europe theaters.
The Call of Duty games are reputedly like the Star Trek movies: even-numbered ones watchable, odd-numbered ones less so. Call of Duty: World at War (technically Call of Duty 5) takes a flamethrower to that theory, then hands the flamethrower off to you. Chip away at environments or set 'em on fire, fire bullets through cloth or thin-enough wood, wince as blinding white flares turn jungles into tangles of writhing shadows. It's all relentlessly action-thronged, a gonzo Michael Bay version of war that's less first-person shooter than first-person roller coaster.
Another perk: You're not playing anywhere near Normandy, possibly the most overworked patch of turf in military history. No angular hedgerows, no quaint French cottages, no chest-thumping speeches laid over inspirational horns. Just war, gritty and messy, as you're plonked down in Pacific and Eastern Europe theaters having a go at the Japanese and Germans in scrums like the pyrrhic U.S./Japanese Battle of Peleliu or the grueling Soviet/German march from Seelow toward the final bloody showdown in Berlin.
Next: WarHammer Online: Age of Reckoning
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