OnLive’s Gaming Service is Live! Streams High-End Games to Low-End PCs

Today, the service goes live, and at a price that’s making me eat my words.
Thanks to a sponsorship from AT&T, the first year of OnLive will be free. After that, it’s $50 annually. Now, that doesn’t include any full games, just the community features — spectator mode and friends lists, mainly — and the ability to try every game for 30 or 60 minutes. Still, $50 per year is the same as Xbox Live, a service that I happily pay for every year.
Games can be bought, for prices comparable to downloads through Valve’s Steam service ($10 for some indie titles to $60 for top-shelf games), or rented for three or five days at $4 to $10, depending on publisher. You can suspend service for up to a year without losing your collection. There are 23 launch titles, including hits like Borderlands, Just Cause 2 and Splinter Cell: Conviction.
So, now you can lump me in with all the other critics who are impressed, but curious whether OnLive’s services can meet demand. During my play time today, I noticed a bit of choppiness during movement in first- and third-person shooters, and just a tiny bit of lag, but OnLive said the Internet connection they were using at the convention center could be partly to blame.







Add Your Comment