PlayStation Plus: A Great Idea Bereft of Content
Behind the Paywall
What do you get for $50 a year? At this point, not much. I counted nine total PP options, including a trial version of inFAMOUS, free full versions of Rally Cross ($5.99), Age of Zombies ($4.99), a Warhawk Fallen Star content pack ($1.99), a Fat Princess: Fat Roles expansion pack ($4.99), and Wipeout HD (19.99), a lone sci-fi theme, and--wait for it--two Fat Princess avatars.
Additionally, Midway and TikGames-Creat Studios were offering a handful of specially priced items, including stuff like Midway's Mortal Kombat II (regularly $4.99, discounted to $2.50) and TiKGames-Create Studios' Wakeboarding HD (regularly $14.99, discounted to $11.99).
But that's it. All told, it's more like a sampler platter of what to expect--trial versions, freebies, and discounts--when the service finally ramps up. I though that'd be now, but alas, we're left to hypotheticals and unofficial conjecture about a holiday content fulfillment period.
Conclusion? Just Wait
So is it worth $50 a year? Clearly not yet. The potential's there, sure, but Sony needs more content in a hurry, and content that caters to a much broader palette of player tastes, before it can justify the $50 annual price tag. It's not enough to tally up what's there and stipulate that it exceeds $50. I've already played and beat inFAMOUS. I'm not that into racing games like Wipeout or strategy-lite stuff like Age of Zombies or Fat Princess. And I don't get much of charge from revisiting oldies like Mortal Kombat II, Gauntlet II, Rampage, and Rampart, all of which cost me extra dough anyway.
Unless any of that stuff really and truly appeals to you (or you're just big on Sony charity) I'd pass on PlayStation Plus and wait for the service to fill up the cupboards. The content as-is feels like a press demo, not a public rollout. Give it a few months to blossom. Besides, how hard could it really be to add a few dozen more games, freebies, and discounts?
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