Unity takes hassle out of developing 2D games

unity 4.3Unity

Unity has finally added integrated support for developing 2D games with the availability of version 4.3 of its toolset.

Unity’s cross-platform development tools can be used to simultaneously create games for a multitude of different platforms, including smartphones, PCs, and Web. Until now Unity has focused on 3D game development, but that changes in version 4.3, which was released on Tuesday.

For more than a year the company has been working on an integrated physics engine and making it easier for developers to import, manipulate, and work with 2D objects. Users will also be able to mix 2D and 3D as they see fit, according to Unity.

To help users understand the development process, Unity has created a demo 2D game level. A 28 minute long video shows developers how to set up a 2D project and how to build a game layer by layer.

The 2D tools have already been used by the Night in the Woods Kickstarter project, Unity said.

The game was fully funded after 26 hours, and on Tuesday future users had pledged about $149,000, well over the $50,000 goal. It currently runs on PC and Mac, and more platforms will be added as development continues. 

The addition of 2D tools is an important milestone, said Unity CEO David Helgason, but it’s not all that’s been added to and improved in version 4.3. Unity has also worked on the Mecanim animation system, the IDE and its Windows integration.

Related:
Shop ▾
arrow up Amazon Shop buttons are programmatically attached to all reviews, regardless of products' final review scores. Our parent company, IDG, receives advertisement revenue for shopping activity generated by the links. Because the buttons are attached programmatically, they should not be interpreted as editorial endorsements.

Subscribe to the Best of PCWorld Newsletter

Comments