Apple: Master of Miracles

Apple: Master of Miracles
I really wonder if Steve Jobs had all of Apple's master plan thought out back in 2003 or so. He is truly a genius if he did. The thought process is so surreal:

  1. Develop a new smartphone that shatters the status quo, introduce millions to a certain way of working with mobile devices
  2. Profit
  3. Develop a thriving application distribution model that brings in billions while being incredibly lucrative for good development shops of any size
  4. Profit
  5. Develop the first realistic tablet computing device the world has ever seen, sell millions, and change the game all over again
  6. Profit
  7. Wrap all that up seamlessly into the Mac and Mac OS X with a whole new method of application distribution
  8. Profit (probably)

[ InfoWorld's Galen Gruman gives you the full rundown on Mac OS X Lion. | Stay abreast of key Apple technologies in our Technology: Apple newsletter. ]

Apple: Master of Miracles
Each one of those steps seems like a pipe dream for a company of any size. In fact, every company from Microsoft to Samsung, from LG to Google has been trying to do exactly that since their inception. But Apple makes it seem so easy. Of course its first entry into the MP3 player market would change the entire industry. Of course its first entry into the cell phone market would completely change the entire industry. Rinse and repeat for just about every device it's introduced over the past decade, except for the Apple TV -- so far. Its stock price has increased over 4,200 percent in the past seven years.

The introduction of Mac OS X 10.7 Lion last week was obviously interesting, but it also seemed equal parts novel and obvious. Of course Apple would meld Mac OS X and iOS this way. And of course it would be starting another application store where it gets 30 percent of every application sold. Of course.

There are two ways to think about the coming changes in Lion. On one hand, this is likely to be yet another significant revenue stream for the already wealthy company, and it is likely to greatly simplify how Mac users find and use applications on their computers. On the other hand, it's probably going to kill general-purpose freeware development for Mac OS X -- and that might not be a bad thing.

Right now, there's a significant number of open source and/or free applications for the Mac that I use regularly, from small utilities like MenuMeters, Flux, and Caffeine, to apps like CoRD, Chax, Plex, SuperDuper, Songbird, GlimmerBlocker, and many more. You can find them at various places around the Web, and downloading and installing them is extremely simple, as are most application installations on the Mac. The Mac App store won't add much to what is an already simple process, but it will collect them into a central, searchable marketplace.

The one thing most of these utilities have in common is a PayPal donation button on the download page. The apps are free, but the developers are hoping that some folks will click that button and send them a few bucks for their efforts. While they make some money this way, it's not very much. Once Lion is released, I fully expect these utilities to move to the new Mac app store and be available for a few bucks. The end result is much more exposure for these utilities and, most likely, a more stable revenue stream for the developers.

There's also likely to be another app store gold rush, as we saw with the iPhone, but it'll probably be lower-key. Tales of 99-cent flashlight apps generating hundreds or thousands of dollars a week for a few lucky souls abounded when Apple launched the iPhone app store, and there will be analogues in the new app store, but they'll probably be fewer in number.

The reason for this is that people are far more likely to buy an app for their iPhone on impulse when a friend shows them the app on their phone, but when you're at home on your computer, you're less likely to have that direct introduction. There's also the fact that there are more iOS devices out in the world than Macs.

But that might be step nine of Jobs' plan: Make the Mac so irresistible to the millions on non-Mac people who have been conditioned to the Apple computing ecosystem through their iPhones and iPads, that buying that iMac becomes the next logical step. That sounds far easier said than done, but then again, so do each of the odd-numbered steps outlined above.

At this point, I wouldn't put anything past Apple. It appears to have cornered the market on miracles.

This story, "Apple: Master of miracles," was originally published at InfoWorld.com. Read more of Paul Venezia's The Deep End blog at InfoWorld.com.

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