A new book from Yale University Press chronicles lawsuits and legal dilemmas posed by virtual worlds like World of Warcraft's Azeroth and Second Life's... whatever. Sometimes it doesn't end at the End User License Agreement.
GamePro expert source Greg Lastowka penned Virtual Justice while teaching law at Rutgers University. We interviewed him for our "How MMOs decriminalize real money trading" analysis.
The book examines not only real money trading, but also fraud, shifting business models in online worlds, and evolving government policies toward massively multiplayer online games. You can pick up a copy from Yale University Press for $27.50 right here.
This article originally appeared on GamePro.com as Study up on virtual law
This story, "New Book Examines Law in World of Warcraft, Second Life" was originally published by GamePro.