eSports Update: IPL Sets a New Standard

The current eSports boom ushered in by StarCraft 2 has given rise to smaller grassroots organizations looking to fill a niche (like RedditSC and Collegiate StarLeague) and larger promotions with the funding and ambition to be the next GSL. Judging from this weekend, IGN's upstart StarCraft 2 event may have the latter in it crosshairs.


Instead of trying to be "bigger", the IPL is working on "better." It's the little things, like the Street Fighter-esque player portraits and win screens, the post-game statistics breakdown, and the free (ad-supported) live feed and video-on-demand channel, that kept me watching from my living room couch last Sunday. Even better, it just worked: No Octoshape plugin garbage, no periodic lag on a high-quality feed (streamed at 720p with barely a hiccup the whole day), just an all-around excellent StarCraft 2 experience.
In doing so, the IPL might well have discovered how to win over a wider audience. At the moment, professional StarCraft 2 is too abundant. If I wanted to stay completely current, I'd have to budget a few hours each for the GSL, NASL, and IPL almost daily. That's not even counting smaller shows, like the Team Liquid TSL, the Collegiate StarLeague, or any number of player streams and showmatches. My StarCraft 2 time is limited, and right now the IPL is occupying all of it because it's easier and more enjoyable to watch.

The IPL's timing couldn't be better. Considering that the two other big-money pro StarCraft 2 leagues in North America have a residual amount of egg on their face from their last few events, the IPL stands to win over plenty of viewers disgruntled by production issues and an apparent lack of professionalism.
Patrick Miller is a Staff Editor for PCWorld. Add him on Twitter or Facebook, or message him on Battle.Net (pattheflip.729) for a game.
Interact with Game On: Twitter - Facebook - Get in touch







Add Your Comment