Mega Man Creator Inafune’s First Post-Capcom Game Released

When legendary game developer Keiji Inafune left Capcom after 23 years to found his own development studio called Intercept last year, he did so with vocal criticism for the Japanese game industry at large, accusing it of turning creative artists and designers into salarymen who take their companies’ relevance for granted. Inafune is himself a prominent veteran of the industry who created Mega Man and went on to produce games as diverse as Phoenix Wright and Dead Rising. Chief among his complaints is the publishing structure that takes intellectual property rights from concept creators, preventing them from receiving credit, establishing a reputation or retaining legal rights to develop their own ideas. As a result, Inafune expressed interest in working with social game platforms such as GREE, a Japanese company that offers developers a chance to get their games in front of a wider audience without also demanding legal rights to the property. GREE is the largest social network in Japan, and they just released Inafune’s first post-Capcom game, Dr. Momo’s Island, for Android devices.


(Image courtesy of Andriasang)

So what have Inafune and his team created? In what is apparently an abominable adaptation of H.G. Wells’s The Island of Doctor Moreau, Dr. Momo, a precocious young genius surely driven by the very essence of evil, splices together the eggs of various horribly cute animals in an effort to synthesize the cutest creature ever concocted. This innovative pet-horror game features various trading and visitation social features in an effort to lure your friends deeper into madness; the addictive demon fusion mechanics of Shin Megami Tensei have nothing on this one. While we haven't heard any news about a North American release, an iOS version is currently in development that will certainly lead to the destruction of the Earth.

Dr. Momo’s Island is a collaborative production involving Index Holdings, the parent company of game publisher/developer Atlus, and Inafune’s other new venture, Comcept, a business development company working to produce entertainment across a broad spectrum of media. Comcept is also working on a game entitled J.J. Rockets, which will be published through Japanese social gaming network DeNA. Intercept and Comcept aren't limiting themselves to games on social platforms, however; Inafune is also developing King of Pirates, a pirate action-adventure game expected to set sail on the Nintendo 3DS in 2012.

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