This week in games: Saints Row's glorious musical trailer, PS4 becomes PS1, and more

Saints Row: Gat Out of Hell

It's Friday, which means it's time for another Missing Pieces. This week in gaming news: Geoff Keighley kills the Video Game Awards and brings out The Game Awards, Wasteland 2 developer inXile teases a new game, and Saints Row gets a musical.

Pomp and circumstance

First and foremost, The Game Awards are tonight. This is Geoff Keighley's new replacement for the VGXs (which in turn was a replacement for the Spike VGAs). Hopefully this year can top last year's cringe-inducing disaster, especially now that it's divorced from Spike's meddling. What becomes of the VGXs/VGAs, who even cares?

And as always, the main draw of The Game Awards is not actually the awards but a bevy of trailers and game unveils. EA's already teased a surprise, for instance. We'll let you know of any major developments, or you can watch the entire event for yourself here starting at 6 P.M. Pacific.

Just to get it out of the way: Bethesda's already said no Fallout 4 announcement.

Steam's also running some great deals to coincide with the event, including Wolf Among Us and Walking Dead S2 for $8.50 each and Alien: Isolation for $25.

Even children get older

The PlayStation is officially twenty years old as of December 3, and Sony is celebrating with a 20th Anniversary PlayStation 4 that mimics the design of the original. It's even got the old rainbow logo. Check it out:

There are only 12,300 units available worldwide, with preorders opening Saturday.

Ubisoft doth protest

I haven't even stopped making fun of Assassin's Creed: Unity yet and already details for the next iteration have leaked via Kotaku. 2015's Assassin's Creed is reportedly subtitled Victory and will take place in Victorian England. Apparently there's a grappling hook.

Broken

The second half of Double Fine's adventure game Broken Age has been pushed back to 2015. Apparently it's a heftier chunk of content than the first section, coming in at around 8-12 hours. Then again, I barely remember the first section at this point.

A mammoth undertaking

Daedalic announced last week that it's adapting Ken Follett's massive novel Pillars of the Earth into an adventure game of some sort. Considering Pillars of the Earth was to teenage me what Game of Thrones is now, I'm pretty excited...to wait until 2017 when the game's scheduled to release. Damn it.

Also, I found this sort-of unnerving photo in Daedalic's press assets:

folleted

Master becomes the servant

Less than a year after its announcement, Paradox's RPG Runemaster is no more. That's a shame, since people over at the studio seemed really excited about it last year, but "Despite our best efforts and a couple of re-scopes, Runemaster in its current form was unable to live up to the standards we set for ourselves here at Paradox," writes Paradox COO Susana Meza Graham in a post on the Paradox forums.

"Runemaster was a different type of game for us, and even though we were not able to fully realize our vision for it, we will take the lessons we learned to heart as we move forward with new endeavors. We will also look into how we can re-use the best parts of the game in other ways," writes Graham.

Ah well, bring on Hearts of Iron IV.

Juggling

With Wasteland 2 released, inXile is moving on to another project. According to project lead Chris Keenan, "Along with continued tuning of Wasteland 2, myself and a few others at the studio are beginning to work on another RPG that has been passionately demanded of us for a while now! It’s still quite early in the process, but we will have more news on that in the New Year."

Baldur's Gate? Bard's Tale? Icewind Dale?

No Meat Loaf

I played Deep Silver's upcoming Saints Row: Gat Out of Hell at PAX earlier this year and loved my (admittedly short) time with it. I also love this stupid musical trailer, even though it doesn't feature the obvious choice of Meat Loaf's Bat Out of Hell.

More reading

We're clearing out the reviews backlog over here at PCWorld. Lots of games we didn't get around to when they came out, but I'm blazing through them all before our Game of the Year coverage goes live later this month.

This week I reviewed skateboarding puzzler OlliOlli, the charming Alaskan platformer Never Alone, and tower defense mainstay Defense Grid 2. We'll also have a review of Ubisoft's open-world racer The Crew tomorrow morning.

Also this week:

And be sure to check in tonight for our Game Awards coverage!

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