The original Deus Ex is considered by a lot of folks—including yours truly—as one of the finest games ever created. After a disappointing sequel in 2003, the series sat dormant for years, until 2011’s Human Revolution recaptured the glory of the original with a focus on player choice, varied character builds, and worlds revolving around flexible, system-driven gameplay. Well, except for the boss fights.
Our 30 minute hands-on with Deus Ex: Mankind Divided plopped us in a level that’s wonderfully varied, with environments and layouts conducive to stealthy types, snipe-y types, passive types, and violently aggressive types. (You can even punch down some walls to enter new areas!) It looks like Deus Ex, in other words—hopefully with more thoughtful boss fights—and that alone is enough to get me interested in Mankind Divided’s August 23 release. (Dishonored 2 looks just as intriguing due to its similar system-driven focus and wonderful world building.)
Except for the new multiplayer “Breach” mode. As a long-time Deus Ex devotee, that siloed-off series of challenge rooms looks kind of dumb. But I wouldn’t buy a Deus Ex game for its multiplayer anyway. -Brad