Vulkan, the built-from-scratch OpenGL successor, aims to give game developers far more control over PC hardware, unlocking new levels of performance. Think of it as an open-standard counterpart to Microsoft's Windows-only DirectX 12.
Blizzard's venerable MMO isn't going free-to-play, but it's dabbling in alternative payment schemes nevertheless.
InXile expands its plans for the award-winning CRPG with news of a visual overhaul, thanks to Unity 5.
But you'll need to pay a royalty if you ship an Unreal Engine 4 creation that sees success.
The Vive headset marks HTC and Valve's first foray into virtual reality. Can it compete with Oculus Rift and Samsung's GearVR? The devil's in the details.
Sid Meier's Starships is a bit like playing Civilization without the thirty-hour time commitment.
Now that Europa Universalis has a Custom Nation designer, the most important questions can be solved definitively.
Plus Google goes to work on Skynet for real, Fast and the Furious gets a video game, and brutalities return to Mortal Kombat. This is gaming news for the week of February 23.
SteamVR, DirectX 12, glNext, Nvidia...something. This year's GDC is a doozy. Here's the lowdown on what to look out for next week as the conference kicks off.
Is there room for another MOBA on the market? Bandai Namco thinks so.
Homeworld is just as revolutionary in 2015 as it was in 1999—and now it looks great too.
Plus updates to the Steam Controller and 'new living room devices.'
These two retro point-and-click adventures are so short, we're taking on both reviews at once.
We play Hearts of Iron IV and immediately lose Berlin to Poland. Game over, Hitler.
Plus a guy shocks himself with a dog collar for six minutes on YouTube and somebody plays Crusader Kings II for 10,000 hours.
Articles by Hayden DingmanNext Page