It's like fantasy football, but with less sweat and more ganking mid.
Forget Kevin Bacon and indie films: The most interesting cinema at the Sundance Film Festival ran on the Oculus Rift.
As the PlayStation brand celebrates its 20th anniversary, Sony Worldwide Studios head Shuhei Yoshida reminisces on 20 years of Sony video games.
These PC games have been around far longer than most. Developers behind Quake, EverQuest, and RuneScape explain how they keep gamers coming back after all these years.
"The last couple of years working with VR here, I’ve felt more like myself than I have in a long time."
'Will we do consoles initially? No. We are targeting PC. PC is where the community gathers. PC is where the contributors are.'
Epic Games continues to mold a very different free-to-play experience with its strategy/action hybrid Fortnite.
Blizzard employees explain the trials and tribulations of bringing characters from Diablo, StarCraft, and WarCraft into a single game.
Advances in development tools and mobile hardware are making mobile devices a lot more attractive to game makers.
The leading men of GTA V comment on the controversies surrounding the game.
Wright, a famouse game developer who spent much of his career pushing the boundaries of simulation on PC, still has a love for PC gaming that shines through in this exclusive interview.
Free of public relations restrictions, Spector opens up about teaching, game development and his own future in this exclusive interview.
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