Valve Employee Talks Virtual Reality Gaming

The future of video gaming may lie in virtual reality. No, that’s not 1996 calling; its Valve Software’s Michael Abrash, a game industry legend and one of the minds behind Quake and Doom. Abrash recently sat down for an interview with Rock Paper Shotgun and shared his thoughts on the future of gaming and potential for VR technology to change how we play game.

One of the reasons the time seems right for VR to make a comeback is the Oculus Rift, a VR headset that’s got gaming luminaries like John Carmack raving and developers throwing money at it over on Kickstarter.

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Borderlands Goes 8-Bit In Your Browser

Borderlands 2 is quickly approaching its September 18th release date and, depending on your tastes, it may be one of the most anticipated games of the year. So, what's the best way to continue building hype? Create an 8-bit version of the game that everyone can play in their browser of choice. Case in point: The Border Lands.

When you first enter the game you must choose to play as one of four characters, each with their strengths and weaknesses. Some are fast and weak, while others are like tanks and move at a snail's pace.The controls are simple: the arrow keys move your character around the world and the space bar shoots.

Character Select Screen
Character Select Screen

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Diablo III Announces New Paragon System

I know we’ve already outlined some of the upcoming mechanical changes in the 1.0.4 patch to Diablo III, but today Blizzard announced the biggest change to the game in the form of new "Paragon Levels" that can only be attained after reaching the game’s previous maximum level of 60 and provide several benefits to paragon-leveled characters.

To begin with, players will continue to gain basic stats (like strength and dexterity) with each paragon level, but they will also gain 3% of the game’s magic find and gold find stats for each of the 100 paragon levels they gain. Once they attain maximum paragon levels players will innately have maxed-out magic and gold find stats (newly capped at 300 percent apiece), allowing them to equip gear that boosts more combat-friendly stats.

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Crytek Unveils Crysis 3 Multiplayer At Gamescom 2012

Electronic Arts used the annual Gamescom convention in Germany to reveal the multiplayer experience for Crysis 3. Developer Crytek, which is based just an hour train ride from Cologne, was on hand to explain how the Hunter mode changes multiplayer up. Rasmus Hoejengarrd. director of creative development at Crytek, talks about what’s in store for PC gamers in this exclusive interview.

Game On: What’s it like as a developer knowing PC gamers can crank up the levers on high and experience Crysis 3 as you intended it to be played?

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SimCity Returns At Gamescom 2012

For more than two decades, Will Wright’s city-building simulator has sworn in millions of virtual mayors around the world. The SimCity franchise has sold over 30 million copies worldwide. With its return in 2013, SimCity will engage an entirely new generation of PC gamers as they take charge of their own customized cities and build a world that co-exists alongside friends. Jason Haber, producer on SimCity at Electronic Arts’ Maxis Emeryville, talks about what’s in store for PC gamers in this exclusive Gamescom 2012 interview.

Game On: For someone who has a high-end PC, how much visual detail will be in this game?

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