PCWorld Editors Alex Wawro, Nate Ralph and Jason Cross (who sounds like he's trapped in a well) join Game On contributing writer David Daw to talk about what the popularity (and profit margin) of free-to-play games like Team Fortress 2, Tiny Tower and Realm Of The Mad God means for the future of the game industry. What makes a free-to-play game fun to play, and when is it worth paying for? Tune in to find out, and stick around 'till the end to hear our recommendations on some great free games for tablets, smartphones and PC that you might want to check out.
You could also check out the Free Friday feature on our Game On blog, but then you'd miss out on fantastic free-to-play games like Hero Academy and League of Legends. Choose wisely!
Another great Game Developer's Conference has come and gone, but a few hardy members of the PCWorld Game On team recoup in the PCWorld Podcast studio to talk about the games we played, the talks we witnessed and the people we met at GDC 2012. Listen in as Alex Rubens, David Daw, Nate Ralph and Alex Wawro discuss a few great games (including Johann Sebastian Joust and MechWarrior Online) and the debate surrounding the Independent Games Festival Awards before pondering the future of location-based gaming. Also, we make fun of Alex and talk about Valve (sorry guys, no Steam Box this year) in this very special GDC 2012 edition of the Game On Podcast.
Tablets expert Melissa J. Perenson spearheads this week's conversation on Apple's new iPad, which hits stores next week. Tim Moynihan, Nick Mediati, and Armando Rodriguez join in the fray as we also talk about the hottest new phones and tablets shown at the recently concluded Mobile World Congress in Barcelona, and explore what Microsoft Windows 8--now available in a freely downloadable Consumer Preview version--means for you.
Ginny Mies, who thinks there are too many smartphones and users are trapped by their contracts, gives us the run-down on what we can expect out of the big Mobile World Congress show next week. In short: lots of new phone announcements, and lots of phone parts announcements. Like processors and graphics and displays and such. It's mobile phone and tablet overload.
Nate Ralph and Jason Cross also discuss the PlayStation Vita, which is a lovely piece of hardware that simply costs too much and has too expensive games and accessories for the smartphone gaming world we live in.
But they're both looking forward to Windows 8, and can't wait to start running the Windows 8 Consumer Preview that should launch at the end of the month.
The Sony PlayStation Vita goes on sale in North America and Europe today, but can it succeed in a handheld gaming market dominated by smartphones and tablets? The PlayStation Vita and the Nintendo 3DS each offer unique features that can't (yet) be duplicated by smartphones or tablets, but neither can match the ubiquity or utility of an Apple handheld device. The PlayStation Vita is a great device (check out our PlayStation Vita review for the full breakdown) but does it mark the passing of dedicated handheld gaming devices? Tune in to find out as Jason Cross, David Daw, Nate Ralph and Alex Wawro discuss the future of portable gaming in Game On Podcast #7!
It's Valentine's Day here in the U.S., and while we're all about celebrating love and romance in our daily lives, can anyone remember the last time they had a meaningful relationship in (or with) a video game? Join PCWorld Editors Patrick Miller, Nate Ralph, Jason Cross and Alex Wawro as they get uncomfortably close in the PCWorld Podcast Studio to talk about games that handle themes of love and romance well. I like to think we learn something about each other, about ourselves, and maybe, just maybe, about how to love again on this light-hearted holiday edition of the PCWorld Game On Podcast!
Kat is joined by Stiv Tramer as they delve into Final Fantasy V and the question of story versus mechanics. Is there really such a thing as a good story in an RPG? Find out in this edition of RolePlayer's Realm!