Do you love playing games with friends? So do we, and now we're back and ready to dig into what really makes cooperative games worth playing in the third episode of the PCWorld Game On podcast. Join PCWorld Editors Alex Wawro, Jason Cross, Nate Ralph and Patrick Miller as they discuss some of the best cooperative games, recommend some classic cooperative experiences and ruminate on how you can play better with others on PC, console and even mobile devices.
It's been awhile since we casted a pod from the PCWorld offices, what with the holidays and CES throwing a wrench in the schedule. But we're back, and ready to blab about all the gizmos, gadgets, computers, and TVs on display at the big CES show last week. Join Nate Ralph, Melissa Perenson, Megan Geuss, and Jason Cross as we think over the major products and trends from the mother of all conventions.
Hello and welcome to the sophomore episode of the PCWorld Game On podcast! We take a break from running down the gaming news of the day to talk about the last big game release of 2011: BioWare's The Old Republic. PCWorld Editors David Daw, Jason Cross, Patrick Miller and Alex Wawro jumpstart this week's episode with a frank discussion of whether or not it's feasible for publishers like Electronic Arts to charge a subscription fee for massively multiplayer online games. The Old Republic may well be the last MMORPG to launch with a subscription system; if it fails, what does that mean for the future of online gaming? And what can we expect from Blizzard's next online game, the mysterious Project Titan?
That leads into a frank discussion of Diablo 3 based on our experiences with the beta. Blizzard Entertainment is going to allow players to buy and sell fictional game items for real money, collecting a small fee on both sides of the business. After spending some time with Diablo 3 our podcast panelists debate the merits of allowing players to pay for premium gear instead of earning it the old-fashioned way; without the loot grind that defined Diablo 2, can the sequel hope to snare as many players?
And what about games for the holidays? The PCWorld Game On team shares some of their favorite mobile games that are perfect for long flights or car rides; listen in for their suggestions and be sure to leave some of your own in the comments below. And if you see a player named GrumpyMutt in your favorite online game, make sure to give him some grief for missing this episode of Game On.
Hello and welcome to the inaugural episode of the PCWorld Game On podcast! Video games were once a niche market, but these days you can play them on almost any device you won; whether you play on a PC, HDTV, smartphone or tablet, games are always on the cutting edge of technology and going forward we'll be here to help you get the most out of both.
Every week the PCWorld Game On Podcast will bring you expert opinions and commentary from PCWorld editors who are passionate about the games we play and the technology we use to play them.
To get this party started we run down some of the top stories in gaming with PCWorld Editors Nate Ralph, Jason Cross, Patrick Miller and Alex Wawro. We kick off this week's episode with a frank discussion of how our games coverage must evolve in the wake of GamePro's closure. Next, we recap the rumors that Nintendo may lose Miyamoto as a General Manager if he steps down to pursue new game ideas with smaller Nintendo development teams. We guess that means he'll be working on games for the Nintendo 3DS and their eShop download service, but does anyone still play games on their handheld devices, or are tablets the future of mobile gaming?
Perhaps the biggest Microsoft news this week was the event detailing the Windows Store for Windows 8. This will be the way hundreds of millions of Windows 8 users download metro-style apps, and Microsoft's policies are, surprisingly, more open than app stores from Google or Apple.
Last but certainly not least, we discuss HP's new TopShot printer: a color laser multifunction that replaces the traditional scanner with a multi-photo-taking arm, allowing you to "scan" objects with depth.
The coversation then shifts to the new Google Music store, fresh out of beta. You can still upload 20,000 of your own tracks, but now you can buy music for around $0.99 per track. Does the world need another "buy songs for a buck" music store? Not really, but Google does bring a few unique features to the table and Android users should probably have a default music service they can rely on being integrated into the OS.
And what's this about Nokia's new Windows Phone 7.5 phones? Are they just nice to look at, or is there a real reason to wait for them? They're going to miss the holidays here in the U.S., but Europeans should get them real soon now. Is this what Windows Phone 7 needs to be relevant in the market, or is it too little too late?
Speaking of new entries to the marketplace, there's Lytro and it's rather amazing light-field camera. Focus after you take the picture? That's crazy talk! It looks like it works, and does a few other neat things no other camera does, but there are some significant drawbacks.