Gloom Beacon by StrongGames is an epic game challenging you to use your strategic thinking at full scale. Even the most exacting players will be satisfied: it combines turn-based card strategy with role-playing elements; and mahjong style combats, though hasteless, are really thrilling. Starting the game you should first choose the sex and the race of your character: human, elf, dwarf, Minos (looks like a bull), Lahama (some kind of a demon), Rooh (a huge bird), Skogi (looks like a rat) or Kanchhor, which is, apparently, a snake. Then you read the sorrowful tale of Oasis, which was a prosperous trade center long ago, but now it is enshrouded in darkness. Ships of desert cannot find it any more, because the evil magician Krachont has built the Gloom Beacon, and now its dark beams hide Oasis day and night. He has enslaved the citizens, turned the former king into a ruthless monster and imprisoned the queen. Lots of intrepid warriors tried to force the Dark Tower and to defeat the evil magician, but not a bit of it. But now it is your turn to fight Krachont and his numerous accomplices. Each battle consists of two parts: the chess-like board showing the enemy units and your allies. The squares affect your health and mana levels in different way: for example, a certain square can increase fire mana and decrease water mana by 20 points each, but there can be no effect on air and earth mana. It means that you can choose the better square to start the combat. As you have already guessed, your character (and each allied unit) has a certain number of health points and four types of mana required to cast spells. The spells are represented in the form of mahjong plates, so that you cast them playing according to mahjong rules. Remember: the spells do not work if you lack mana! Assemble a strong troop, work out a strategy and let the Fortune smile upon you.
|Requirements||Windows 98/ME/2000/XP/Vista, DirectX 8.1 or higher, Processor 800 MHz, 128 Mb RAM, 50 Mb free disk|
|Operating System Compatibility||