| Gaming |
| Overall Graphics Score |
Good |
| Unreal Tournament 3 Medium 1024x768 |
147.49 Frames per second (higher is better) |
| Unreal Tournament 3 Medium 1680x1050 |
145.35 Frames per second (higher is better) |
| Unreal Tournament 3 Medium 1920x1200 |
147.14 Frames per second (higher is better) |
| Unreal Tournament 3 Medium 2560x1600 |
125.41 Frames per second (higher is better) |
| Unreal Tournament 3 Highest 1024x768 |
91.17 Frames per second (higher is better) |
| Unreal Tournament 3 Highest 1680x1050 |
90.93 Frames per second (higher is better) |
| Unreal Tournament 3 Highest 1920x1200 |
91.21 Frames per second (higher is better) |
| Unreal Tournament 3 Highest 2560x1600 |
89.05 Frames per second (higher is better) |
| Doom 3 with AA, 1280 by 1024, 32-Bit |
171.27 Frames per second (higher is better) |
| Doom 3 with AA, 1024 by 768, 32-Bit |
170.73 Frames per second (higher is better) |
| Doom 3, 1280 by 1024, 32-Bit |
172.23 Frames per second (higher is better) |
| Doom 3, 1024 by 768, 32-Bit |
172.43 Frames per second (higher is better) |
| Enemy Territory Quake Wars High 2560x1600 |
82.13 Frames per second (higher is better) |
| Enemy Territory Quake Wars High 1920x1200 |
91.03 Frames per second (higher is better) |
| Enemy Territory Quake Wars High 1680x1050 |
90.47 Frames per second (higher is better) |
| Enemy Territory Quake Wars High 1024x768 |
91.13 Frames per second (higher is better) |
| Enemy Territory Quake Wars Normal 2560x1600 |
89.8 Frames per second (higher is better) |
| Enemy Territory Quake Wars Normal 1920x1200 |
90.4 Frames per second (higher is better) |
| Enemy Territory Quake Wars Normal 1680x1050 |
90.77 Frames per second (higher is better) |
| Enemy Territory Quake Wars Normal 1024x768 |
90.93 Frames per second (higher is better) |
| Far Cry with AA, 1280 by 1024, 32-Bit |
190.88 Frames per second (higher is better) |
| Far Cry with AA, 1024 by 768, 32-Bit |
192.95 Frames per second (higher is better) |
| Far Cry, 1280 by 1024, 32-Bit |
200.81 Frames per second (higher is better) |
| Far Cry, 1024 by 768, 32-Bit |
207.52 Frames per second (higher is better) |