Don't-Miss Game Stories
Day of the Tentacle is on sale again for the first time in over a decade, wrapped in new artwork and music. But does it hold up?
Microsoft's push into PC gaming continues to be hobbled by shoddy PC ports, as driven home by the otherwise excellent Quantum Break.
Tom Clancy's The Division is a grind in every sense of the word.
Siege of Dragonspear feels like a long-lost (and polished-up) chapter of the original Baldur's Gate—like it belonged from the start.
Watch a die-hard Apple fan get all shook up by Samsung's Gear VR thrill ride and admittedly cool waterproof Galaxy S7 Edge.
Not every gaming machine has have more flashing lights than Las Vegas or be taller than an 8-year-old.
It's not quite Blood Money 2—not yet anyway—but Hitman's new episodic killing spree lands closer than we expected.
This is certainly the best Need for Speed PC port in years, but the game itself isn't that great. Come for the racing, stay for the dumb live-action scenes.
Shardlight's post-apocalyptic point-and-click adventure is very grim, very adult, and very-in-need-of-a-new-engine. Much like Wadjet Eye's last game.
Far Cry Primal starts with a fantastic premise but quickly falls into the same traps as its predecessors.
Superhot's time-freezing antics are finally a full-length game, and it's the most innovative shooter we've played in years.
Unravel looks beautiful, but it's ultra-slick sheen with nothing much to say. Faux-emotional, if you will.
Layers of Fear masterfully toys with your sense of reality, when it's not throwing cheesy jump scares in your face.
The White March's second half salvages the slow pacing of the first and ultimately redeems Pillars of Eternity's expansion.
Dying Light's massive expansion is the unholy mashup of Dukes of Hazzard and Death Race 2000. We love it.
Firewatch is full of excellent dialogue, breathtaking moments, and stunning vistas, but ultimately amounts to nothing much at all.