Don't-Miss Game Stories

Day of the Tentacle

Day of the Tentacle Remastered review: Sludge-o-Matic sucker for love

Day of the Tentacle is on sale again for the first time in over a decade, wrapped in new artwork and music. But does it hold up?

Quantum Break

Quantum Break (PC) review: A time-bending adventure hobbled by technical mishaps

Microsoft's push into PC gaming continues to be hobbled by shoddy PC ports, as driven home by the otherwise excellent Quantum Break.

The Division

Tom Clancy's The Division review: Bow before the Grind

Tom Clancy's The Division is a grind in every sense of the word.

Baldur's Gate: Siege of Dragonspear

Baldur's Gate: Siege of Dragonspear review: A fitting end to a legendary game, 17 years later

Siege of Dragonspear feels like a long-lost (and polished-up) chapter of the original Baldur's Gate—like it belonged from the start.

The Samsung Studio Experience brings a VR roller coaster to SXSW

Watch a die-hard Apple fan get all shook up by Samsung's Gear VR thrill ride and admittedly cool waterproof Galaxy S7 Edge.

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Velocity Micro Raptor Z40 review: It's a lean, clean small-profile gaming machine

Not every gaming machine has have more flashing lights than Las Vegas or be taller than an 8-year-old.

Hitman (2016)

Hitman review impressions: Freedom of choice

It's not quite Blood Money 2—not yet anyway—but Hitman's new episodic killing spree lands closer than we expected.

Need for Speed (2016)

Need for Speed (PC) review: Excellent port, uneven game

This is certainly the best Need for Speed PC port in years, but the game itself isn't that great. Come for the racing, stay for the dumb live-action scenes.

Shardlight

Shardlight review: A pixelated post-apocalypse point-and-click pleasure

Shardlight's post-apocalyptic point-and-click adventure is very grim, very adult, and very-in-need-of-a-new-engine. Much like Wadjet Eye's last game.

Far Cry Primal

Far Cry Primal (PC) review: Fantastic premise, familiar gameplay

Far Cry Primal starts with a fantastic premise but quickly falls into the same traps as its predecessors.

SUPERHOT

Superhot review: The most innovative shooter we've played in years

Superhot's time-freezing antics are finally a full-length game, and it's the most innovative shooter we've played in years.

Unravel

Unravel review: Eyes full of candy, head full of yarn

Unravel looks beautiful, but it's ultra-slick sheen with nothing much to say. Faux-emotional, if you will.

Layers of Fear

Layers of Fear review: An unsettling subversion of expectations

Layers of Fear masterfully toys with your sense of reality, when it's not throwing cheesy jump scares in your face.

Pillars of Eternity: The White March Part Two

Pillars of Eternity: The White March Part Two review: An incredible, apocalyptic finish

The White March's second half salvages the slow pacing of the first and ultimately redeems Pillars of Eternity's expansion.

Dying Light: The Following

Dying Light: The Following review: Zombie vaulting meets vehicular homicide

Dying Light's massive expansion is the unholy mashup of Dukes of Hazzard and Death Race 2000. We love it.

Firewatch

Firewatch review: Lots of smoke, but no spark

Firewatch is full of excellent dialogue, breathtaking moments, and stunning vistas, but ultimately amounts to nothing much at all.