Don't-Miss Game Stories
Superhot's time-freezing antics are finally a full-length game, and it's the most innovative shooter we've played in years.
Unravel looks beautiful, but it's ultra-slick sheen with nothing much to say. Faux-emotional, if you will.
Layers of Fear masterfully toys with your sense of reality, when it's not throwing cheesy jump scares in your face.
The White March's second half salvages the slow pacing of the first and ultimately redeems Pillars of Eternity's expansion.
Dying Light's massive expansion is the unholy mashup of Dukes of Hazzard and Death Race 2000. We love it.
Firewatch is full of excellent dialogue, breathtaking moments, and stunning vistas, but ultimately amounts to nothing much at all.
Agatha Christie's famed Inspector Poirot fills in for Holmes in this point-and-click murder mystery.
Inkle's digital adaptation of Steve Jackson's Sorcery! is a glorious tribute to the paper gamebooks of yesteryear
Anemic guns, shoddy platforming, and a mountain of bugs make Bombshell hard to recommend.
The Witness is a brilliant puzzle game, ensuring you'll never look at a five-by-five grid the same way again.
The Westport Independent is a "censorship simulator" about running a newspaper in a fascist country. It's [redacted].
Resurrecting a series as legendary as Homeworld? After twelve years? That's an unenviable task—but Blackbird Interactive pulled it off with Deserts of Kharak.
The Vive is the only VR setup I've tried immersive enough to trigger my incredible fear of heights during a demo at CES 2016.
The reason VR makes you queasy is that your brain thinks you're moving but you're not. The Virtuix Omni gets your feet moving so you can run and gun without thinking you're going to hurl.
"Tear down these walls," said Ronald Reagan. And now there's a video game about that.
Just Cause 3 embraces the series' dumb thrills to create a ridiculous sandbox orgy of wingsuits, tethers, and explosions.
Assassin's Creed Syndicate is a "return to form," but maybe a change would do the series some good.