Don't-Miss Game Stories
I don't need a $150 Xbox One controller. You probably don't need one either. But that doesn't change the fact Microsoft has built a gorgeous piece of hardware.
Transformers: Devastation is a B-tier game that succeeds only by expertly capitalizing on its source material and your nostalgia.
Civilization: Beyond Earth's first expansion is a smart add-on that makes the game more than just Civilization V in space.
Prison Architect finally finished serving its three-year Early Access sentence. We take a look at the promised land, Version 1.0, to see if it's worth your time.
Davey Wreden's follow-up to The Stanley Parable is either refreshingly raw and personal or painstakingly self-indulgent. Or both.
80 Days smashes together elements of the classic Jules Verne novel with a branching story that spans the entire globe. Plus mechanical elephants.
SOMA is not the horror game I expected from Frictional, but it's an excellent piece of science fiction you'd expect to see in grainy black and white on Twilight Zone or The Outer Limits.
We go hands-on with twenty minutes of Frictional's new horror game, SOMA.
A point-and-click adventure game about a clown that wants to hug people? It's real and it's (surprisingly) not a horror game.
Corpse of Discovery is like slowly drowning in a pool full of your regrets while 'Cat's in the Cradle' plays in the background.
Mad Max isn't bad. It's just the latest in a long line of Ubisoft-style open world games.
The White March is to Pillars of Eternity what Tales of the Sword Coast was to Baldur's Gate.
We tear down this little, liquid-cooled, two-story PC to find out what makes it tick.
It meanders a bit too much for its own good, but Harebrained Schemes has once again turned out an excellent CRPG.
Nvidia's new GeForce GTX 950 delivers a better-than-consoles gaming experience for just $150.
OlliOlli 2: Welcome to Olliwood takes the side-scrolling Tony Hawk-alike to the Old West. And also a spooky carnival. And an Aztec village. Roll camera.