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Reviewed by: stardeo
01-08-06
Duration of ownership:
Strengths: Great Visuals and Strong Sounds, Some People to "Interact with", Puzzles ranging from easy to difficult
Weaknesses:Controls can be frustrating, People just speak and you can't really interact with them, too many "big picture" puzzles
Overall Evaluation: A fourth in the MYST series, it continues the overall story presented in Myst, Riven, and Exile. There are 4 components to a Myst game: graphics, sound, puzzles, and controls. The graphics in Revelation are beautiful. I find them compelling, detailed, and up to my expectations of the series. You get a sense of texture: rough items look rough, smooth items look smooth. The motion graphics that appear in the game are good quality too, but sometimes skip or are rough. My complaint is that this is the same type of technology used in the previous games...so why is it such a system resource hog, even after I turn off all the extra ambience settings? It sometimes feels sluggish. The sounds: background music and sound effects are wonderful. A new feature in Revelation is that you can tap items in view and hear what the material sounds like. While this is wonderful sound design, I don't know if it adds anything to the game. Maybe a puzzle uses this feature. The music is beautiful as always. It can be calming as you explore, or add tension when you are trying to solve a puzzle. The puzzles are the focus of this game. Some of the puzzles are plain frustrating: as they should be. Some of easy, but not too easy. In previous games, if a puzzle was frustrating, there were often alternate puzzles you could try solving that would build confidence and interest. In Revelation it seems all the puzzles are "big picture" puzzles that must be solved to move on to another big puzzle. Finally, the controls can be frustrating! I often tap on an item instead of interacting with it because the cursor "signalling" animation is slow and sometimes too subtle. To "zip" between areas, you click on a thumbnail of the scene, which is often too small and vague to understand where it will lead. I liked the zip movement being signaled by a lightning bolt. Too often I'm just clicking and clicking to walk from one room to another. I like the inclusion of the camera and playback unit for "journalling" your adventure. It is a welcome addition instead of having to keep a notebook and trying to sketch the puzzles or icons. All in all, it is a MYST game. If you like MYST, you will find play value in this game.
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Reviewed by: elinoree
12-21-05
Duration of ownership: 3 Weeks
Strengths: visually magical
Weaknesses:puzzles can be overly elusive
Overall Evaluation: Since completing this game, I can't wait to get the fifth one. I am just addicted to the Myst stories and stunning visuals; this game definitely adheres to these themes. There are more creatures and background movement to keep things interesting and the music is worth listening to on its own. I am very familiar with the elusive qualities of the Myst puzzles, but some of these seem to take forever whether its finding that an object that looks nothing at all like the button you are looking for and is in a nonsensical place really is the button, is a little disappointing or having to go back and forth all over a world over and over because of an extremely spread out puzzle is frustrating and unecessarily time-consuming. Through these frustrations however, there are quite a few fun and clever puzzles that outnumber the "just annoying" ones. There are also a few glitches that can be assisted by some ubisoft downloadable patches. All in all if you are a Myst fan, do not miss Revelation, its magic, mysticism, and stunning visuals.
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