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Reviewed by: ronstanza
06-22-07
Duration of ownership: 3 Months
Strengths: Complex story, great graphics
Weaknesses:objectives not obvious at times
Overall Evaluation: incredible web of parallel perspectives of good and evil. what you believed was the enemy had it's own side to the story and what you though was your friend was something else. great action sequences and imaginative weapons.
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Reviewed by: dtc1102
12-29-05
Duration of ownership: 13 Years
Strengths: great for xbox live very fun
Weaknesses:none!!!!
Overall Evaluation: this game has a great set up for xbox live i highly recomend this game. the single player is ok but still fun all that i do is play xbox live
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Reviewed by: luffy115
12-18-05
Duration of ownership: 1 Years
Strengths: multiplayer,story,weapons,characters,vehicles,levels,enemys
Weaknesses:few glitches
Overall Evaluation: If you want to have the greatest game ever created get this game. Its alsome I love it. you will fall in love with this game. But by the first one before you get the second one.
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Reviewed by: Doughboy0434
05-17-05
Duration of ownership: 5 Months
Strengths: fun, has xbox live and of course,... marines
Weaknesses:the story is short,& the ending sucks
Overall Evaluation: you can disagree with me but i am right halo 2 sucks it can be fun, if you know a good game the you know that halo 2 is ok, when u get out of the pause menu you can see the textures in the game which is retarded. the xbox live is cool though.
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Reviewed by: Mazimus
12-12-04
Duration of ownership: 6 Days
Strengths: -New weapons-Excellent Physics-Online Play
Weaknesses:-Poor Story-Short Game-No Computer AI in multiplayer-Replay Value
Overall Evaluation: Halo 2 is by far the most realistic FPS to date. You can actually feel every bullet. And with a new arsenal that is doubled that of the first, thats a lot of bullets. The gameplay goes into more depth with the Arbiter becoming a playable character giving players the weilding power of a vibrosword. But above all is Master Chief back in action whoopin as$. The games awesome when it comes to graphics, feel, and sound. The legendary mode is great for hardcore fans but might bore players who play for fun. Vehicle hopping is a lot of fun as well in multiplayer mode. But despite these new additions, the game may have taken a little too long to come out.Which brings us to the drawbacks. Thats right, Halo 2 does have a few. The story line first of all could use a little work. Playing through, you will notice no cinema other than the opening,lasts longer than two minutes. Not even the ending. The talking rhyming plant thing was done in pet shop of horrors. And the plague seem to be really intelligent. The side notes are told by Cortana which is a cool idea. But she always talks while your shooting so in order to understand the game, some levels will have to be played over. The levels in this Halo were much less redundant, but than again, the game seemed much shorter. It took me twelve hours to beat the game and that was with taking my time and exploring. Legendary mode adds to replay value but not much, the most drastic change is how long it takes you to kill an enemy. I would say this mode is for bragging rights more than anything else. Multiplayer is better now that it is online but you don't have computer AI. So unless you have xbox online or a lot of friends the Multiplayer mode doesn't stretch too far. So with the Campaign mode being short and fruitless, and the Multiplayer mode being only multi person friendly, the game gets old quick. That is unless you have Xbox online. And finally, what happened to saving the human race, like in the demo? Instead I just ended up on another Halo doing the same thing fighting the same people. Overall this game is basically: Better than the first. Could have been a lot more. Took to long to come out, and thats the reason why I feel this game is so lacking. It was revolutionary in 2002, maybe even 2003. But in 2004 it is just pretty **** good.
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