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SystemProcessorOperating System    Frontside bus speed (MHz)PC WorldBench 4 Musicmatch Jukebox 7 (seconds)Adobe Photoshop 6.0.1: Lighting effects (seconds)Adobe Photoshop 6.0.1: Multiple filters (seconds)AutoCAD (seconds)Windows Media Encoder 7.1: Audio file conversion (seconds)Windows Media Encoder 7.1: Video file conversion (seconds)Unreal Tournament 4.36 (frames per second)
Falcon Northwest Mach 5 2.53-GHz Pentium 4 Windows XP Pro533121185267299565599
Falcon Northwest Mach 5 1.73-GHz Athlon XP 2100+ Windows XP Pro266119224861298626399
Gateway 700S2.4-GHz Pentium 4 Windows XP Pro533115195672321646074
Gateway 700S2.4-GHz Pentium 4Windows XP Pro400114195671330656174
HP Pavilion 7021.67-GHz Athlon XP 2000+ Windows XP Home266117235065315636372
HP Pavilion 7522.4-GHz Pentium 4Windows XP Home533115195871318595971
HP Pavilion 7522.4-GHz Pentium 4 Windows XP Home400115185872328596069

How We Test: All systems included 256MB of memory. We tested all systems with PC WorldBench 4, PC World's applications-based benchmark. Go to www.pcworld.com/benchmarkfor more details on PC WorldBench 4. In the Photoshop 6.0.1 lighting effects test, we time the running of a macro that applies a series of lighting effects to a 1.6MB image file; in the multiple filters test, we time the running of a macro that applies a series of filters to the same image. In the AutoCAD test, we time AutoDesk Group International's AUGI Gauge benchmark, which runs CAD tasks. In the Musicmatch encoding test, we time the conversion of a 14.3MB .wav file into an .mp3 file using Jukebox 7. Using Windows Media Encoder 7.1 (in Windows Media 8 format), we time the conversion of an 8.9MB .mp3 audio file to .wma format; in a separate test, we time the conversion of an 11.2MB .avi file to .wmv format. In the Unreal Tournament test, we run our own demo of the game. A higher score on PC WorldBench 4 and on Unreal Tournament is better; elsewhere, lower is better. All rights reserved.