Gomibako, or "garbage can" in English, is a drop down puzzle game that replaces the usual shapes with, well, garbage.
In Gomibako players drop all sorts of garbage -- I handled an old mattress, a slide and a violin to name just a few -- into a gigantic garbage can in order to clear stages. The trouble is that the garbage can will eventually fill up, and unlike most puzzle game pieces they don't just magically vanish. In order to free up more space players have to do things like burn or smash the contents of the can to keep the garbage levels under control.
This is where an interesting aspect of the game comes into play. Depending on the actions you take to clear the stage your "ego" and "eco" gets rated. So if you're not very environmentally sound in your methods, you'll find yourself weighing more on the "ego" side of things.
For example, constantly burning plastic will have a negative effect on your "eco" rating and also use up oxygen in the game so you'll have to balance getting rid of garbage while carefully managing your missions. Gauges on the left side of the screen help keep track of whether or not your actions are economically friendly or hazardous.
Gomibako is by Sony Computer Entertainment and will be available for download through the PlayStation Store. While there is currently no release date, one can only hope that this quirky green title makes it to U.S. consoles.