Henry Hatsworth in the Puzzling Adventure: The Bus Ride Review
One man. One game. One morning commute.
How does a mobile/handheld game play on the morning commute? Let's find out.
For those that can't decide whether they want to play Tetris or a Super Mario Brothers title now have a Reese's peanut buttery mash-up of two great game styles. Henry Hatsworth uses the Nintendo DS's two screens to let you play both types of games at the same time. And the sum is better than both parts.
On the top screen, you're running and jumping and bashing baddies - you know, like in just about every other platforming game you've played before. The characters are cutesy and our hero, Henry, is a stuffy British explorer. We're talking monocle, derby, cup of tea and all. Meanwhile, on the bottom screen, blocks pile as you try to connect like colors. The object: earn powers in the puzzle section and prevent more enemies from getting pushed up into the top screen. It sounds a little odd at first - and it does take a couple seconds to wrap your head around what's going on. It really isn't that difficult to get a grasp of what's going on here thanks to the dialogue that introduces all the concepts going on here. I'd say that after about 10 minutes, you've got the basics down and you're ready to roll.
And, hey, bonus points for a hero that harrumpfs as he "talks" and takes tea breaks to transform briefly into a steampunk robot. No joke. Like puzzles and platformers? Henry Hatsworth provides an unusual and fun twist on the two, giving you the best of both (game) worlds. I might even play this one on the bus ride home as well.
($30, Nintendo DS)