Gran Turismo 5 Delay Explained with Apology

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Gran Turismo 5

If you didn't know better, you'd think it was April 1st: Gran Turismo 5 delayed indefinitely, will be out sometime "this holiday season," but more than that, Sony can't say. That's the nightmare scenario fans who've already waited years faced yesterday when Sony's Taku Imaski confirmed the suspension from the game's original already much delayed November 2 launch date.

"We sincerely apologize to GT fans for the delay," wrote Imaski on Sony's official PlayStation blog. "However, creator Kazunori Yamauchi and the team at Polyphony Digital want to make certain they are creating the perfect racing experience, and we are confident that this ambitious game will exceed expectations when it launches."

"We'll have more information for you in the near future."

Yamauchi's since hit Twitter to handle damage control, adding his own apologies to Sony's chorus and, according to Japanese news site Adriasang's translation, putting the delay down to finalization of the game's "more complicated systems."

And lest you worry delaying this late in the year sounds like a 2011 threat, Yamauchi also wrote "I believe we won't keep you waiting until then."

That whatever's wrong with Gran Turismo 5 couldn't be managed with a day one patch can't be inspiring analysts or investors, so fingers crossed for Sony's sake, to say nothing of the ostensible millions on the verge of a nervous breakdown. This is the game of 2010 for the PlayStation 3. A 2011 bump would be disastrous.

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