Portal 2 Supports PlayStation Move, Until It Doesn't

It looks like Valve's Portal 2 won't support PlayStation Move, after the company reportedly said it would. Portal 2? You know, the first-person puzzle game about a guy with a gun that puts holes in things that connect by means of non-Euclidean space. Think wormholes with people instead of starships.

By "the company," I mean Valve's Chet Faliszek, listed on Valve's "people" page as a writer for the games publisher. The German PlayStation blog--that's the official German Sony PlayStation blog--reportedly listed Faliszek as confirming exclusive features for the PS3 version of Portal 2, including online saves, a special PC-version code (not sure what it unlocks), and "complete PlayStation Move support."

Turns out it may not be so complete after all.

"There's a story making the rounds regarding Portal 2 support for PS3 Move," wrote Valve in a followup statement.

"Unfortunately [Chet Faliszek's] quote was 'lost in translation'--Portal 2 does not include support for Sony's motion controller."

Honestly, would you miss it? Okay, maybe you would. But then Microsoft would have to have a Kinect version, and, well, enough said about that.

One thing Valve isn't denying: The part about online saves and the special "mystery" PC-version code. Who knows, maybe it unlocks "Don't need to run the game using Steam" support. Hey, we can hope.

Portal 2 should be out for PC, Mac, PS3, and Xbox 360 on April 18 in the U.S.

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