capsule review

Sequence: Sand Castle

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At a Glance
  • Generic Company Place Holder Sequence: Sand Castle

If you've played the board game Sequence, you know the drill: Choose cards from your hand to select spots on the board, and come up with two sequences of five before your opponent does.

This version of the game is quite different. You don't use the familiar decks of cards; instead you get colorful, nonsensical symbols. Also, you get to choose the number of sequences that you'll compete for; play the "Survival" mode, in which each sequence that you form scores you one point, and the spaces clear for continuous play; or play the Story mode, in which you play a series of games.

I found game play to be inconsistent, with the program occasionally not responding, or not responding in expected ways. For example, when you choose a symbol, it's supposed to disappear from your hand. This didn't happen consistently. The strange symbols slowed game play for me; they are very delicately drawn and a bit difficult to distinguish. Luckily, you when you click a symbol in your hand, it lights up on the game board.

This demo version lets you play for 60 minutes, which is plenty of time to decide whether Sequence: Sand Castle is worth the $7.49 license fee to you.

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At a Glance
  • Generic Company Place Holder Sequence: Sand Castle

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