Top 15 Games We Want Ported to Modern Consoles

Fueled by retro game nostalgia, the PlayStation Network and Xbox Live Arcade release several ports of classic titles. If this trend continues, here's what we want to see ported next.

The Background

Feeling nostalgic for classic retro titles? You're not alone. Many gamers are clamoring to see their favorites ported to current-gen consoles. We caught the "retro game nostalgia" bug when we started reviewing the port of Soldier Blade, recently made available through PSN. To us, this aerial shooter is just as enjoyable now as it was back in 1992.

There are plenty of other great games out there that still haven't been ported to current-gen consoles. Many of them would be just as much fun to play today, especially if given basic multiplayer features, plus some Achievements or Trophies. Here are our recommendations.

Sunset Riders

Arcade/SNES/Sega Genesis, 1991

Red Dead Redemption proved that Westerns are an untapped genre in gaming. Sunset Riders, an addictive 4-player Contra-style arcade shooter that was in arcades before being ported to the Super Nintendo Entertainment System, isn't nearly as authentic (when the cowboys in the game wear bright yellow or green pants or don a pink poncho, you just might be getting something more City Slickers than Unforgiven). But the chance to play with friends online through the convenience of current consoles would be fantastic.

Chances You'll Ever See a Modern Port: 80%

NHL 94

SNES/Sega CD, 1993

Truth be told, there's no reason why every EA Sports game 10 years and older shouldn't already be cleaned up and ported to consoles right now. They could make a killing selling just old downloadable Madden games alone. But even better, EA could put all of its classic sports titles as downloads on Wiiware, PSN, XBLA and even the Nintendo 3DS store, sell them for $5, and make a mint.

But, if there was only one EA Sports game allowed to grace today's consoles, NHL 94 should be it. It introduced the keeping of records, and the one-timer and knocking opponents into the bench, hats being thrown on the ice after a hat trick, the bright flash of the lamp after a goal, the organ music were all beautiful to see. Best. Sports game. Ever.

Chances You'll Ever See a Modern Port: 65%

Goldeneye 007

Nintendo 64, 1997

Call of Duty and Halo rule supreme now, but it was GoldenEye that set the tone for how first-person shooters and multiplayer were done. The game was one of the first titles to introduce stealth elements, multiple objectives, and the zoomable sniper rifle. While there was a GoldenEye reboot featuring Daniel Craig that released on the Wii last year, the game's story was modified to better fit in to the tone of the latest Bond films. Luckily for gamers, the rumors of GoldenEye: Source make seeing this game get the love it deserves--at least in multiplayer form--a distinct possibility.

Chances You'll Ever See a Modern Port: 90%


Playstation, 1998

It's hard to make a funny video game. Just ask Jack Black. But third-person shooter Blasto (picture a wise cracking Buzz Lightyear), a PlayStation 1 game from 1998, is proof that it can be done. The brilliant Phil Hartman, who died shortly after the game was released, voiced the titular character with hilarious one-liners that were wet-your-pants funny. Not that that ever happened to anyone I know.

Chances You'll Ever See a Modern Port: 30%

The Simpsons Arcade Game

Arcade/Commodore 64/PC 1991

The Simpsons and gaming go together about as well as Keith Olbermann and MSNBC (or ESPN, take your pick). You'd think a franchise as great as The Simpsons would translate well to video games, but that's not been the case. Instead of subjecting fans to one dud after another, Groening and Company should have stopped after its first--The Simpsons Arcade Game. You can still find these standup arcades in the wild (usually in a Chuck E Cheese) but playing it at home sans pizza-stained kids, and with the ability to play online with your friends would be much better.

Chances You'll Ever See a Modern Port: 50%

Spy Hunter

Arcade/Commodore 64/Atari 2600, 1983

Let's be honest, the poorly received PS2/Xbox title Spy Hunter: Nowhere to Run game featuring Dwayne "The Rock" Johnson (51/100 on Metacritic) pretty much buried this franchise. Why not get it back on life support by releasing the original 1983 Spy Hunter classic? An easy-to-play, yet tough-to-master driving game featuring a car with enough gadgets to make James Bond jealous (smoke screens, machine guns, missiles, oil slicks) and a great soundtrack (the Peter Gunn theme plays throughout) would be very attractive to gamers who enjoy driving games, yet are budget conscious.

Chances You'll Ever See a Modern Port: 30%

Star Wars: Knights of the Old Republic

Xbox/Mac/PC, 2003

When most people hear the name Bioware, they typically think Mass Effect. Ahhhh, kids today. They know nothing of gaming history! Bioware cut its RPG-loving teeth on one of the greatest games of all time, Star Wars: Knights of the Old Republic. The company doesn't usually fool around with downloadable titles, but with KOTOR's tenth anniversary coming up in 2013 and publishers and developers looking to cash in on gamers' sense of nostalgia, maybe they'll consider throwing fans a bone.

Chances You'll Ever See a Modern Port: 50%

Next, let's look at games we'd love to play on the Nintendo 3DS.

7 Games That Should Be Ported to 3DS

Exciting, original content on a new system is great, but The Legend of Zelda: Ocarina of Time 3D for Nintendo's relatively new 3DS system proves that you can just as much fun revisiting the classics.

We know that Ocarina of Time won't be the last vintage title ported to the handheld; Star Fox 64 3DS and Metal Gear Solid 3: Snake Eater are already in the process of receiving similar re-releases. Other games are sure to follow, but which ones really deserve receive a 3DS makeover?

To be considered for a 3DS remake, a game needs to somehow benefit from the system's unique features (the 3D presentation, the gyroscope controls, the dual screens, and the touchscreen), but we're also looking at titles that haven't already been ported multiple times. Sorry, Resident Evil. Let's start with Blast Corps.

Blast Corps

Rare, 1997

Blowing stuff up is fun. Numerous games have been designed around this simple principle, but Rare's Blast Corps for the Nintendo 64 was the only one that let you control giant robots and demolition vehicles as they pulverized entire buildings. The game rarely got more complicated than that. You bulldozed, tackled, and even somersaulted into buildings until nothing remained but more rubble than a Flintstone could handle.

Why on 3DS? How many people are going to see Transformers: Dark of the Moon simply to watch giant robots blow stuff up in 3D? Imagine how much more fun they'd have if they were controlling all that destruction. Besides, the 3DS will give the aging title a much needed graphical update.

Grim Fandango

LucasArts, 1998

LucasArts made a name for itself in the '90s with its original, humorous, and clever adventure games. Perhaps the greatest of them all (and the first one in 3D) was the epic journey of grim reaper/travel agent across the Spanish Land of the Dead. Armed with his trusty scythe and anything else he could get his grubby hands on, Manny spends four epic years solving puzzles and navigating dialogue trees.

Why on 3DS? Having one of the greatest adventure games ever on a handheld should be enough, but replacing Grim Fandango's annoyingly slow inventory system (which forces you to cycle through each item individually) with one easily accessed via the touchscreen would help rectify one of the game's few faults.

Panzer Dragoon Saga

Sega, 1998

Sega's ill-fated Saturn may not have had the longest life cycle, but it still managed to produce a few gems. Perhaps none of the system's classics have built up more intrigue and reverence than Panzer Dragoon Saga, an RPG where players fought battles while flying on the back of a laser-spewing dragon. Unfortunately, the title was released only in limited quantities and near the end of the system's life.

Why on 3DS? Honestly, the best thing about a Panzer Dragoon Saga port would simply be having the ability to buy the game at a reasonable price. Purchasing a copy of the Saturn version today will easily run you a couple hundred dollars. This is a shame, since this is a game that should be enjoyed by the masses, not just collectors.

Also, anyone who's played Pilotwings Resort knows that any game involving flying characters looks great in 3D. Panzer Dragoon Saga would certainly be no different.

Final Fantasy IX

Square Enix, 2000

As the last entry in its series released for the original PlayStation, was overlooked at the time of its release. A lot of people were waiting for Final Fantasy X, scheduled to come out only a year later for the PlayStation 2. Too bad, since FFIX was one of the most charming and entertaining installments created in the long-running franchise.

Why on 3DS? People will no doubt clamor for HD remakes of the more realistic Final Fantasy VII and Final Fantasy VIII, but FFIX's more exaggerated, cartoony style would translate better to the 3DS without requiring nearly as extensive a facelift as a full-on HD recreation. The 3DS is also currently lacking in the RPG department, so FFIX could help fill that important void.

Jet Set Radio Future

Sega, 2002

Few of us are likely to build up enough nerve to buy some spray-paint and splash graffiti on the walls of our city, let alone while skating. Luckily, Jet Set Radio Future gave us all the thrill of expressing ourselves with street art. Just, you know, without the risk of being charged for misdemeanors. Also, despite being over nine years old, this sequel to the Dreamcast's Jet Grind Radio is still an incredibly striking game, thanks in large part to its unique, cel-shaded art design.

Why on 3DS? Creating your own custom tags would be a cinch with the system's touchscreen. Seeing those stunning visuals in 3D would certainly be a nice bonus.

Star Wars: Rogue Squadron

LucasArts, 1998

Every Star Wars fan dreams of flying his own X-wing into battle against the Empire's fleet. After getting a taste in the Battle of Hoth level for Nintendo 64's Shadows of the Empire, players were given a whole game where they took control of the Rebellion's finest ships...and a Buick Electra.

Why on 3DS? We've already established that flying games looks great in 3D, and Star Wars: Rouge Squadron was one of the best games in the genre for Nintendo 64. Plus, thanks to advances in technology, we'll no longer need the system's Expansion Pack in order to play the game at a staggering 640 × 480 resolution.

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