At first glance, the Frankenstein controller might look like a real design someone found in a dumpster behind Nintendo headquarters. In reality, Clarky designed the melded controller for a friend of his who wanted to try out the two controller mode on Star Wars Episode I: Racer that would allow you to control each engine of the podracer individually through the use of two controllers.
In the video, Clarky shows the progress of the project from the initial splicing to the finished product. He also demonstrates both Episode I: Racer and Goldeneye, the latter of which is much more successful than the former.
Sadly, the dual analog N64 controller can only work on games that have this functionality built in, but who knows, sooner or later someone may find a workaround for that problem too.
If you’d like to see more pictures of Clarky’s modding process, check out the project’s thread on the Made by Bacteria forums.
[Dual Analog N64 Controller via Engadget and Kotaku]
Jacob Siegal spends a vast majority of his time surrounded with and invested in technology and media, so he decided he may as well start writing about it. You can find more of his writing at Game Rant and his topical tweets @JacobSiegal.
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