November and December 2014 PC games
Never Alone - Nov. 4
Never Alone is a puzzle platformer, and...well, there are a lot of those.
But what sets Never Alone apart is it was created in tandem with Alaskan Natives to help teach about their culture and society through video games—similar to the approach Valiant Hearts took with World War I earlier this year. Playing the game unlocks videos that teach aspects of Alaskan Native culture, from the ghosts in the Northern Lights to arctic foxes.
It also has gorgeous snow.
Call of Duty: Advanced Warfare - Nov. 4
Are you ready for another Call of Duty? How about a Call of Duty set in the sort-of-near-future, with jump jets?
If you are, great! There's another Call of Duty coming out this year, and it's got jump jets!
If not, too bad! It's the only big-budget shooter you're getting this year, thanks to Battlefield: Hardline's (much-needed) delay . I guess keep on playing Team Fortress 2, Battlefield 4, Red Orchestra 2, Arma 3, or whatever other poison you've chosen.
Assassin's Creed: Unity - Nov. 11
I don't really know how to feel about Assassin's Creed: Unity. After last year's fantastic pirate outing in ACIV, I'm a bit sad to see Ubisoft once again returning to the old "climb tall churches in an old European city" setting.
On the other hand, the new consoles have really let Ubisoft go crazy with crowds—they've been boasting about numbers in the thousands. Also, everything we've seen so far has looked smoother and more fluid than past entries, so... count me tentatively hopeful?
The Crew - Nov. 11
One part racing game, one part MMO, The Crew is Ubisoft's big open-world car-stravaganza . The map is "the entire United States of America," which is to say that it's a weird bizarro version of America where it takes an hour or two to drive from Los Angeles to New York City.
The handling felt floaty to me last time I played, and I certainly don't see The Crew taking over my love of Forza Horizon anytime soon, but seeing as the latter isn't coming to PC...
World of Warcraft: Warlords of Draenor - Nov. 13
This year marks World of WarCraft's tenth birthday, and what better way to celebrate than with another expansion? This fifth expansion will take players to the original Orc homeworld, Draenor, as well as raise the level cap to 100 and introduce player-owned strongholds.
Dragon Age: Inquisition - Nov. 18
I'm pretty sure my editor, Mr. Brad Chacos, is the only person on earth who really loved Dragon Age II, so I'll try to tread lightly here. (Clarification: I adored Dragon Age: Origins and didn't absolutely loathe Dragon Age II—Ed.) Dragon Age: Inquisition is the third chapter in BioWare's blockbuster fantasy RPG outing, and its first on new console hardware. Hopefully it was worth the wait—early previews of the game's return to Origins-like tactical battles certainly look promising, and the series has always featured stellar characters.
Who knows? Maybe it can even fill the Witcher 3-shaped hole in my heart for a few months.
Project CARS - Nov. 18
If The Crew isn't winning you over and you need a PC racing game this year, Project CARS (Community Assisted Racing Simulator) is your other option.
Okay, let's pretend for a second that the name doesn't completely suck. Project CARS is a hardcore simulator title, along the lines of Gran Turismo or Forza. It's intense. It has Oculus Rift support. It even makes use of dynamic tires. I will undoubtedly be terrible at it.
But that name.
Far Cry 4 - Nov. 18
Is that a bad thing, though? I really enjoyed Far Cry 3, so maybe "more of the same" isn't the worst thing in the world this time around.
Pillars of Eternity - Winter
Let's party like it's 1998! Pillars of Eternity rounds out this year's CRPG trifecta (alongside Divinity: Original Sin and Wasteland 2) and it looks like it'll be the most faithful to the Infinity Engine games of old. In fact, from what I've played of the beta, Pillars of Eternity could easily be a new Baldur's Gate game. Check out PCWorld's in-depth interview with project lead Josh Sawyer for all kinds of cool, nitty-gritty details.
Lara Croft and the Temple of Osiris - Dec. 9
December's looking pretty dead, save for this four-player co-op game. Sure, it's not truly the next Tomb Raider—that won't be out until next year. Still, I saw a bit of this four-player co-op game at PAX, and it looks like a Tomb Raider-themed version of Gauntlet. If it lives up to those expectations? Well, that's not a bad way to close out the year.