Another one for fans of New Weird, Control certainly isn’t the most traditional horror game. Hell, it’s not even the most traditional horror game made by Remedy. That’d be Alan Wake, of course.
But Control draws a lot of inspiration from The Southern Reach Trilogy, from SCP Foundation, from House of Leaves, from The X-Files and Twin Peaks—in other words, from a lot of sources that are horror or at least horror-adjacent. It’s rarely scary but it’s almost always creepy, a pervasive sense of wrongness that arises from every empty office, every blank concrete wall, and…well, probably from the people floating motionless in the air as well.
It’s the type of horror that sits in the back of your mind, like the veil of the world’s been torn back just a bit to reveal the abyss gazing through. And that’s very special indeed.