Software is so transient, though. It’s sometimes hard to get a program from 2003 to run on a modern machine, let alone a program from 1983. For most people it wouldn’t be worth the trouble to, as the Internet Archive puts it, “track down the hardware and media to run [old software], or download and install emulators and acquire/install cartridge or floppy images as you boot up the separate emulator program, outside of the browser.”
An easier way
“Turning computer history into a one-click experience bridges the gap between understanding these older programs and making them available in a universal fashion,” says the Internet Archive’s announcement. “Acquisition, for a library, is not enough— accessibility is where knowledge and lives change for the better.”
Of course, this isn’t the first time someone has emulated old software in a browser. Look around the Internet, and you’ll find plenty of sites that allow you to play Gameboy and SNES games.
The difference, presumably, is twofold. One is that the Historical Software Archive is for all types of software—not just games. Go ahead and check out Apple Presents the IIc, a series of instructional guides that introduced users to their new computer. Then make a spreadsheet in VisiCalc, the 1979 Apple II program that pioneered the computer spreadsheet.
The second difference is legality. The Internet Archive is a reputable organization with a clean website and a name you can trust. That site where you found all those Nintendo ROMs? Yeah, not so much.
The unfortunate problem with legality, however, is it limits your scope. Hopefully more developers will open up their software for emulation through the archive, as it has the potential to make preservation more than an academic exercise. The full list is only 28 programs for now, but expect that number to grow soon.
For now you can always play E.T., the Atari game that reputedly caused the video game industry to crash and burn in 1983—and you can understand why E.T. caused the video game industry to crash. Spoiler: it’s abysmal.
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Hayden writes about games for PCWorld and doubles as the resident Zork enthusiast.