The Mozilla Foundation introduced a technology this week that it claims will allow game makers to supercharge the performance of their wares in a Web browser.
The technology also opens the door for developers to bring 3D games to browsers on mobile devices that perform almost as well as those written in a programming language, the company wrote on The Mozilla Blog.
Mozilla added that it is working with gaming heavyweights Disney, EA, and Zeptolab to bring versions of those players’ Web games to mobile in an optimized form.
Mozilla hard at work
Mozilla has been working diligently to prove that the Web can be a dazzling platform for 3D games. For example, with the release of Firefox 18 in January, the foundation introduced BananaBread, a 3D Web game with a bundle of leading edge Web technologies under the hood—HTML5, WebGL, and asm.js.
If Google gets onboard with asm.js—even though the technology may compete with some of the Search Giant’s initiatives in the space, such as Native Client and Portable Native Client—it would be very significant for developers.
What will make browsers viable for 3D games
In order for Web browsers to become a viable platform for high-performance 3D games, technologies that allow them to do that must be adopted by all the major browser makers. Otherwise, developers will be stuck making games for individual browsers—not an attractive proposition for them.
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John Mello writes on technology and cyber security for a number of online publications and is former managing editor of the Boston Business Journal and Boston Phoenix. Disclosure: He also writes for Hewlett-Packad's marketing website TechBeacon.