By using markers with different colors, you can create towers with different attack modes. The Xbox Kinect monitors the whiteboard, updating the game based on what you’ve drawn. The projected enemies will respond in real time to your drawings; moving around barriers and falling down dead when the towers shoot them.
Wallace originally created Doodle Defense as a class project at Parsons The New School for Design, where he is working on a degree in Design & Technology. He is now looking to develop the game further: First by turning it into an installation piece that can be shown off at gaming conferences, and then bringing Doodle Defense to the general public as an iPad game. In order to accomplish his goals, Wallace is seeking $1500 in funding on Kickstarter. The money will go towards enhancing the mechanics of the game, as well as improving the graphics and sound.
In just three days, he’s already a third of the way to his goal, so hopefully this is something that we’ll someday be able to get our hands on. For more on the game, check out the video below:
Doodle Defense from Andy Wallace on Vimeo.
[Kickstarter via geek.com]
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