The project, called HyruleCraft, took roughly 9 months to complete, starting in May 2011. GenGAME painstakingly replicated every environment in the game–from Hyrule Field, to Kokiri Forest, to Kakariko Village, to the Gorgon Mines. The Nintendo 64 graphics translate really well into Minecraft–Hyrule Castle looks just like it did when I first sneaked into it 13 years ago.
According to GenGAME’s website, this is just the first stage for HyruleCraft, and it only contains the above ground elements of the world map. Stage 2 of the build will include all the dungeons, temples, and eventually the entire game world.
The ultimate goal of HyruleCraft project is to host a RPG/MMO server with “quests, classes, experience and leveling, and a fan-written storyline that continues the story after the events of OOT’s child timeline.”
If you want to see the Minecraft version of Hyrule, you will need to download the map pack and join the alpha testing server at IP: 126.96.36.199. Don’t forget to keep up with GenGAME as they will regularly put up updates in their behind the scenes video podcasts HyruleCraft Weekly.
Which temple/dungeon are you looking forward to the most? Leave a comment.