Apple Slapped with Class Action Lawsuit Over In-App Purchases
By Lisa Greim
Funny money is no laughing matter when parents get the credit card bill. Here is the proof. A federal class-action lawsuit against Apple claims Apple is complicit in a scheme to get kids to buy level-ups and game credits “in games it promoted … to children as ‘free.'”
Garen Meguerian, an attorney in suburban Philadelphia, is suing Apple because his daughter racked up $200 in a few days, playing games like City Story and Tap Fish on an iPod Touch.
The suit, filed April 11 in U.S. District Court in San Francisco, focuses on apps for children and the in-app extras they contain, including City Story’s virtual cash, Sundae Maker’s virtual ice cream and Tap Fish’s “fish bucks.”
In the pleadings, lead attorney Jonathan Shub of the Philadelphia law firm Seeger Weiss LLP calls in-app purchases of game currency a “bait and switch” that preys on kids who may not understand that there ain’t nothing free in this world.
“Many games are, by design, highly addictive, and are developed strategically to induce purchases of Game Currency. For example, the game ‘Smurfs’ Village’ is free to download. The object of the game, however, is to build a virtual village, and the construction process is greatly sped up by the purchase of ‘Smurfberries,’ Game Currency that costs real money. … [The Smurfberry Shop] offers for sale different amounts of Smurfberries. Fifty Smurfberries cost $4.99; 1,000 Smurfberries cost $59.”
I specifically recall a conversation with my two kids when I spied multiple $19.99 credit card receipts for a certain battle game in my son’s email. That bought him a lot of virtual explosives and wound healing, but at the time he was making $8 an hour doing summer maintenance at a middle school. It seemed unwise.
“Why would you spend money to play a free game?” I asked.
“Because it’s fun,” he said.
It was on my ex-husband’s credit card, so I let it go.
The lawsuit notes that Apple has added extra warnings on the install screen of Smurfs’ Village and other free games, noting that “additional in-app content” will cost real money and advising users to adjust their lock-out settings in Parental Controls. Or fund your child’s account with an iTunes gift card and avoid credit card charges altogether.
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