Nintendo 3DS Launches in Japan Amidst Tales of Lines, Sellouts, and ‘Eye Pain’
By Matt Peckham
Nintendo’s bid to put glasses-free 3D into the anxious hands of the masses just got underway in Japan. The company’s 3DS–sequel to the DS and DSi, and employing a new 3.53-inch widescreen that uses parallax barrier tech to create the illusion of three-dimensional imagery–launched Saturday in the Land of the Rising Sun to long lines, claims of emptied stores, and Twitter tales of 3D-induced headaches.
Bloomberg reports “about 2,000 people” lined up at store in Akihabara, a shopping area in Tokyo, in hopes of obtaining a 3DS after electronic retailers sold out on pre-orders alone.
Reuters reports customers were also lined up at a camera store in Yurakucho, Tokyo, though didn’t offer estimates (much of the story’s dedicated to frowning on the 3DS’s chances in light of tablet and smartphone alternatives).
And The Wall Street Journal reports “hundreds of people” lined up outside a store in Ikebukuro, Tokyo, with the “line snaking around the building.” The WSJ also notes people lined up outside multiple Tokyo stores the night before.
Adult anime and manga site Sankaku Complex noticeda Japanese news site that’s apparently compiling Twitter dispatches from new 3DS owners complaining about–though also praising–the 3DS’s 3D mode. One person claims to suffer eye pain after playing for five minutes, while others mention taking breaks after experiencing eye “tiredness” or “soreness.” It’s too early to read that stuff as more than anecdotal, but it’ll be interesting to observe both how Japanese gamers respond to the technology and how the Japanese media handles reports of issues with it.