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The $399 Oculus Connect VR headset will break free of PCs this spring.
TimeRide VR's tour of prewar Cologne drives home how effective the medium can be in educational circumstances.
Motion capture has long been integral to visual effects in blockbuster films and videogames. But now a new mo-cap system from Vicon is heading to virtual reality arcades.
Not every phone can hop onboard the battle bus. We list every Android phone that can play the Fortnite beta.
The era of confusing, dueling GeForce Now services is over. Nvidia's Shield TV now streams PC games from the cloud, cementing its reign as the king of streamers for geeks.
Cybershoes are like a VR treadmill, but without the treadmill. Or the standing.
Valve's Steam Link app will stream games from your PC to your phone across your home network, freeing you up to play anywhere you'd like. But probably the bathroom.
Windows Mixed Reality headsets use impressive technology that make them easy to set up, but frustrating to use.
Few other VR games rival Skyrim VR's epic scope and scale, but dated graphics and bolted-on VR interface issues are an arrow to the knee.
Integrated into a VR headset, Tobii’s eye-tracking technology is a godsend. I got the chance to demo a unit at GDC. This is what it was like.
The Vive Pro finally has a price tag—but only the headset itself—and HTC is slashing the original HTC Vive's price.
Oculus Rift headsets everywhere stopped working on Wednesday. They can be fixed now, but it shouldn't have happened in the first place.
Windows Mixed Reality headsets from Acer, HP, and Lenovo are at steep discounts as part of Microsoft's 12 Days of Deals.
The core of Doom VFR—the fast-paced movement, the shooting, the teleport-inside-a-demon-so-it-explodes—can be fun at times, but it's missing the small details that make VR a worthwhile platform.
HTC's Vive Focus VR headset won't need to be connected to a phone or PC to work.
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